Create text, audio & 3D
Create text, generate or upload audio, and enter a 3D world workspace from the canvas.
The canvas can hold scripts, notes, music, voice-over, and 3D scenes alongside images and video. Each item is its own node. You can connect it to another node or mention it with @ when working with Agent.
Text nodes
Use a text node for scripts, shot directions, prompts, and any writing you need to review or reuse.
Create a text node
- Select
+in the left canvas toolbar; - Choose a text node;
- Select the node and enter your content;
- Select text and use the Toolbar to apply headings, body text, bold, italic, or lists;
- Click an empty part of the canvas to leave text editing.
You can also double-click an empty area and choose a text node.
Core text toolbar tools
| Tool | When to use it | What happens |
|---|---|---|
| Heading 1, Heading 2, Heading 3 | Organize a script or long document | Changes the current paragraph to the selected heading level |
| Body | Turn a heading back into a regular paragraph | Changes the current paragraph to body text |
| Bold, Italic | Emphasize important content | Changes the style of the selected text |
| Bulleted list, Numbered list | Organize steps, requirements, or a shot list | Turns the current paragraph into a list |
| Divider | Separate two parts of the text | Inserts a divider at the current position |
| Background color | Distinguish text nodes on the canvas | Changes the background color of the current node |
| Copy all | Paste the full text somewhere else | Copies all text in the node |
| Save to library | Keep the text for future work | Opens the save panel |
| Full screen | Focus on reading or editing longer text | Opens the full-screen text editor |
These are the core tools used most often. The buttons shown may vary with the node state and product version.
Audio nodes
An audio node can generate or hold music, voice-over, dialogue, and sound effects. Once it is ready, you can connect it to a video node that supports audio input.
Generate audio
- Select
+in the left canvas toolbar; - Choose an audio node;
- State whether you want music, speech, or a sound effect;
- Enter lyrics, narration text, or a sound description as required by the current model;
- Choose a model and the settings shown on the page;
- Select Generate;
- Play the result from beginning to end.
Here is a prompt you can use:
Create 15 seconds of nighttime camping ambience. Put a quiet campfire in the foreground and wind through distant trees. Do not include voices. Fade out naturally at the end.
If you already have an audio file, select + and choose Upload, or drag the file directly onto the canvas. The uploaded audio appears as a playable node.
Every music, speech, or sound-effect generation uses Tapies based on the selected model and settings.
Core audio toolbar tools
| Tool | When to use it | What happens |
|---|---|---|
| Download | Save the current audio to your computer | Downloads the audio file |
| Save to library | Keep the audio for future work | Opens the save panel and saves it to your personal or team asset library |
Select the audio node to see the tools currently available. The buttons may be hidden while the audio is generating or before the node has playable content.
3D worlds
A 3D world gives you a workspace for arranging a scene, placing content, and adjusting the camera. Use it to establish composition and camera position, then return to the canvas for the next step.
Create a 3D world
- Select
+in the left canvas toolbar; - Choose 3D World;
- Select the new 3D world node;
- Choose Enter 3D World in the Toolbar;
- Add or adjust the environment, content, and camera controls currently available;
- Exit the workspace when you are ready to return to the canvas.
If you already have a .glb file, select Upload in the Toolbar of an empty 3D world node to import the asset.
The 3D world entry may appear locked for some accounts; follow the access message shown on the page. Entering an empty workspace does not start model generation. Generative tools used inside the workspace consume Tapies based on the model and settings shown there.
Core 3D world node tools
| Tool | When to use it | What happens |
|---|---|---|
| Enter 3D World | Adjust the scene, content, or camera | Opens the 3D workspace for the current node |
| Upload | Add an existing .glb asset | Selects a file from your computer and imports it into the current node |
This section covers the main 3D world entry points on the canvas. Controls inside the 3D workspace may vary with the current content, account access, and product version.
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