Create text, audio & 3D

Create text, generate or upload audio, and enter a 3D world workspace from the canvas.

The canvas can hold scripts, notes, music, voice-over, and 3D scenes alongside images and video. Each item is its own node. You can connect it to another node or mention it with @ when working with Agent.

Text nodes

Use a text node for scripts, shot directions, prompts, and any writing you need to review or reuse.

Create a text node

  1. Select + in the left canvas toolbar;
  2. Choose a text node;
  3. Select the node and enter your content;
  4. Select text and use the Toolbar to apply headings, body text, bold, italic, or lists;
  5. Click an empty part of the canvas to leave text editing.

You can also double-click an empty area and choose a text node.

Core text toolbar tools

ToolWhen to use itWhat happens
Heading 1, Heading 2, Heading 3Organize a script or long documentChanges the current paragraph to the selected heading level
BodyTurn a heading back into a regular paragraphChanges the current paragraph to body text
Bold, ItalicEmphasize important contentChanges the style of the selected text
Bulleted list, Numbered listOrganize steps, requirements, or a shot listTurns the current paragraph into a list
DividerSeparate two parts of the textInserts a divider at the current position
Background colorDistinguish text nodes on the canvasChanges the background color of the current node
Copy allPaste the full text somewhere elseCopies all text in the node
Save to libraryKeep the text for future workOpens the save panel
Full screenFocus on reading or editing longer textOpens the full-screen text editor

These are the core tools used most often. The buttons shown may vary with the node state and product version.

Audio nodes

An audio node can generate or hold music, voice-over, dialogue, and sound effects. Once it is ready, you can connect it to a video node that supports audio input.

Generate audio

  1. Select + in the left canvas toolbar;
  2. Choose an audio node;
  3. State whether you want music, speech, or a sound effect;
  4. Enter lyrics, narration text, or a sound description as required by the current model;
  5. Choose a model and the settings shown on the page;
  6. Select Generate;
  7. Play the result from beginning to end.

Here is a prompt you can use:

Create 15 seconds of nighttime camping ambience. Put a quiet campfire in the foreground and wind through distant trees. Do not include voices. Fade out naturally at the end.

If you already have an audio file, select + and choose Upload, or drag the file directly onto the canvas. The uploaded audio appears as a playable node.

Every music, speech, or sound-effect generation uses Tapies based on the selected model and settings.

Core audio toolbar tools

ToolWhen to use itWhat happens
DownloadSave the current audio to your computerDownloads the audio file
Save to libraryKeep the audio for future workOpens the save panel and saves it to your personal or team asset library

Select the audio node to see the tools currently available. The buttons may be hidden while the audio is generating or before the node has playable content.

3D worlds

A 3D world gives you a workspace for arranging a scene, placing content, and adjusting the camera. Use it to establish composition and camera position, then return to the canvas for the next step.

Create a 3D world

  1. Select + in the left canvas toolbar;
  2. Choose 3D World;
  3. Select the new 3D world node;
  4. Choose Enter 3D World in the Toolbar;
  5. Add or adjust the environment, content, and camera controls currently available;
  6. Exit the workspace when you are ready to return to the canvas.

If you already have a .glb file, select Upload in the Toolbar of an empty 3D world node to import the asset.

The 3D world entry may appear locked for some accounts; follow the access message shown on the page. Entering an empty workspace does not start model generation. Generative tools used inside the workspace consume Tapies based on the model and settings shown there.

Core 3D world node tools

ToolWhen to use itWhat happens
Enter 3D WorldAdjust the scene, content, or cameraOpens the 3D workspace for the current node
UploadAdd an existing .glb assetSelects a file from your computer and imports it into the current node

This section covers the main 3D world entry points on the canvas. Controls inside the 3D workspace may vary with the current content, account access, and product version.

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