Find ideas with Brainstorm

TapNow Creative OS's pre-production workspace for developing scripts, characters, worlds, and campaign concepts through conversation.

Brainstorm is the creative development entry point in TapNow Creative OS. Use it during pre-production to turn a rough idea, a client brief, or a reference image into a script, character system, world, campaign concept, and visual direction.

The process feels like moving through a creative game together. Agent asks questions or presents options; you can choose, reject, or combine them directly; Agent then develops the consequences of those choices. Conversation sparks ideas, Agent organizes them, and the canvas keeps the characters, rules, references, and story beats you approve.

Each exchange adds to the context for production. When the direction is ready, Agent can turn it into a screenplay, HTML page, pitch deck, or a set of image and video production tasks.

When you copy a Brainstorm card and paste it back to Agent, Brainstorm mode stays attached so you can continue from the same point.

How does Brainstorm work?

A complete Brainstorm usually has four stages:

  1. Set the starting point: share an idea, brief, reference, or creative question.
  2. Develop it together: Agent keeps asking useful questions and presenting options while you choose directly or add constraints when needed.
  3. Build the canvas: characters, world rules, story beats, visual references, and key decisions become canvas nodes.
  4. Create the deliverable: turn approved material into a screenplay, storyboard, HTML page, pitch deck, or production tasks.

You can return to the canvas at any time instead of searching through a long conversation. If production drifts later, reference the relevant nodes and continue from the decisions you already made.

What can you do with Brainstorm?

  • Develop scripts: shape the premise, character relationships, story structure, and key scenes.
  • Build characters and worlds: define backstories, motivations, world rules, and visual tone.
  • Develop campaign concepts: turn a client brief into distinct creative routes, audience angles, and formats.
  • Research the web and gather references: find public sources, examples, visual styles, and creative leads.
  • Break down films and study shots: analyze structure, camera language, pacing, and blocking.
  • Plan production design: explore spatial relationships, subject placement, lighting, and environmental elements.
  • Create web demos: turn an idea into a previewable HTML page or interactive prototype.

If the script, shots, and references are already locked, a direct Agent task will be faster.

What does Brainstorm leave behind?

Brainstorm leaves more than a chat transcript. It organizes approved information on the canvas and can produce:

  • Creative briefs, story outlines, and complete screenplays.
  • Character profiles, relationship maps, and world guides.
  • Shot research, production design layouts, and visual references.
  • Storyboards, shot lists, and production tasks.
  • Previewable HTML pages and web demos.
  • Pitch decks for teams or clients.

Available output types depend on the current account and product interface.

1. Start with a clear goal

Tell Agent:

  • What you need to deliver.
  • Who it is for.
  • What must stay.
  • What you do not want.
  • How many options you want to compare.

Copy this instruction and try it with TapNow Agent

Brainstorm

I need a 15-second ad for an outdoor speaker, aimed at young people who enjoy camping. It must clearly show that the product is waterproof and easy to carry. Give me three clearly different directions. For each one, include the core idea, main setting, intended feeling, how the product appears, and four shots. Do not generate video yet.

2. Solve one question at a time

A useful Brainstorm moves forward in short rounds:

  1. Agent asks one important question or offers a few options.
  2. You choose, reject, or combine them directly.
  3. Agent develops the details that follow from your choice.
  4. Confirmed decisions go onto the canvas.
  5. Production begins only when the direction is clear enough.

If the conversation expands too quickly, say:

Brainstorm

Pause the questions. Summarize what we have confirmed, what is still open, and the next decision you recommend. Do not introduce any new directions.

A good question helps you decide between meaningful tradeoffs, such as waterproofing versus portability. It should not make you rewrite the entire brief.

3. Make the directions genuinely different

If all three options feel like the same idea with different colors, ask Agent to vary:

  • The audience situation: a group gathering, camping in the rain, or time alone.
  • The structure: a short story or a direct product demonstration.
  • The format: live action, animation, or presenter-led.
  • The pace: energetic, tense, or quiet.
  • The product’s role: part of the story or the visual focus.

A small number of distinct options is more useful than a long list of minor variations.

4. Put decisions on the canvas

Ask Agent to save:

  • The creative brief.
  • The script or shot list.
  • Character, product, and setting rules.
  • Visual references.
  • Image and video tasks that still need to run.

Keep confirmed material in the working area of the canvas. Move rejected directions aside, and label anything still under review.

5. Generate only after the direction is set

Ask for a production plan that names:

  • Which nodes to create first.
  • Which image or text each node should use.
  • Which model each generation step will use.
  • Which steps will spend Tapies.
  • Where Agent should stop for confirmation.
Brainstorm

Using the approved direction on the canvas, prepare a production plan. First create the character reference, setting reference, and four static storyboard frames. Wait for my approval before generating video. Do not use any rejected directions.

What if Brainstorm goes off track?

  • The options look too similar: separate them by audience motivation, narrative structure, or medium.
  • The discussion keeps growing: keep only decisions that affect the deliverable.
  • Old ideas keep returning: start a new conversation and reference only approved canvas nodes.
  • You cannot choose: define three to five criteria, then compare the options against them.
  • Generation started too early: return to manual confirmation and finish the script and visual rules first.

Which decisions still need you?

  • Which direction fits the real audience.
  • Whether the product claim is accurate.
  • Whether the references can be used.
  • Whether the direction fits the schedule, budget, and delivery format.
  • Which decisions are final and which can still change.

When are you ready to move into production?

  • There is one clear primary direction.
  • The canvas contains a script or shot structure.
  • Product, character, and style rules are explicit.
  • The next generation steps and review criteria are clear.

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